Hey guys! This will make my 3rd example file (i know, i ton right? lol). I couldn't find any examples for using a horizontal moving platform with the PMO that didn't require a lot of math, alterable value workarounds etc. So i was able to figure out how to do it with 4 events using only the Additional X Velocity of the PMO and it works great! A problem that I (and others as i have read) had issues making the player move left to right when on a horizontal moving platform, usually what would happen is that the player would "stick" to the center of the platform. This fixes thatHope you guys can make use of this (also, this example was made for 2.5, but the same code can be used for MMF2 as well - no physics were required
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