I have one obstacle object that has many different instances. I would like to use the Load Frame function to swamp out my sprites to only the ones relevant to that object. I have managed to make the Load Frame work however it applies the loaded frame to all instances of the object. I have checked to see that my scoping is correct (using other tests). Has anyone been able to use the Load Frame function on an object specific instance basis or is this not supported in fusion 2.5?