Hello!

I'm a french video game artist and I have some questions about Fusion 2.5 with the "platform movement object" extension. The game is a classical 2D platformer.

1) I want to play a crouch walk animation while pressing down + right (or left) on the keyboard but Fusion allows to choose only one key at time for an event, not two. The character movement (crouch + walk) is OK when I play the game but the character is walking with no animation, using only his crouch frame, like if he was slipping. What is the way to play a specific animation during diagonal inputs?

2) I try to play a "hit" animation when the character is touched by an enemy, but it doesn't work. With the same event ("hero collides with enemy") I can substract one life, make the character flashing, but not playing a specific animation (nothing happens). Any idea?

3) About the visibility / flash object function, can you tell me how to set a delay for this effect? For example, flashing during 3 seconds only. I've try the timer function but it doesn't work

Thank you very much for your help and sorry for my bad english.