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Thread: Unknow Crash with Build 284h

  1. #21
    Clickteam Clickteam
    Fernando's Avatar
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    no less pixel density.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  2. #22
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    kiko's Avatar
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    In my other device with fullHD (1920x1080) the density is more highest than the samsung with 1024x600 (both screens have the same inches) and the banner is over the icons too. in the samsung not.

  3. #23
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Wolkam's Avatar
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    I had many crash since couple of day, I can't acces to the event editor of my shop scene, there is in-app and chartboost object. Fusion crash completly when I try to open the editor event of this scene. the apk crash too on my phone each one I try to access to this same scene. Is there a post who explaine how to have log ?! I don't know how to find this on computer and on the mobile.

    edit: I just install the last android beta and it works, anyway, if someone can tell me how to make log, on phone and computer, I'm interrested.

  4. #24
    Clickteam Clickteam
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    http://developer.android.com/tools/debugging/ddms.html

    and a tutorial here

    http://forum.xda-developers.com/show....php?t=2303834

    waiting for your log

    btw what version you are using is always important to mention
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #25
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Wolkam's Avatar
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    Thank you fernando I will see if I have other crash now that I have all in the latest version.

  6. #26
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Wolkam's Avatar
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    Oh i just post a log of a crash and in searching the name of error, i found this post on google, so I have the same error log. I republish here the log.
    I use the last android h version you publish.

    java.lang.RuntimeException: eglMakeCurrent failed: EGL_BAD_MATCH
    at Runtime.SurfaceView.throwEglException(SurfaceView. java:1068)
    at Runtime.SurfaceView.throwEglException(SurfaceView. java:1060)
    at Runtime.SurfaceView.createSurface(SurfaceView.java :247)
    at Runtime.SurfaceView.surfaceCreated(SurfaceView.jav a:156)
    at android.view.SurfaceView.updateWindow(SurfaceView. java:580)
    at android.view.SurfaceView.access$000(SurfaceView.ja va:83)
    at android.view.SurfaceView$3.onPreDraw(SurfaceView.j ava:177)
    at android.view.ViewTreeObserver.dispatchOnPreDraw(Vi ewTreeObserver.java:726)
    at android.view.ViewRootImpl.performTraversals(ViewRo otImpl.java:2086)
    at android.view.ViewRootImpl.doTraversal(ViewRootImpl .java:1127)
    at android.view.ViewRootImpl$TraversalRunnable.run(Vi ewRootImpl.java:4608)
    at android.view.Choreographer$CallbackRecord.run(Chor eographer.java:747)
    at android.view.Choreographer.doCallbacks(Choreograph er.java:567)
    at android.view.Choreographer.doFrame(Choreographer.j ava:536)
    at android.view.Choreographer$FrameDisplayEventReceiv er.run(Choreographer.java:733)
    at android.os.Handler.handleCallback(Handler.java:615 )
    at android.os.Handler.dispatchMessage(Handler.java:92 )
    at android.os.Looper.loop(Looper.java:153)
    at android.app.ActivityThread.main(ActivityThread.jav a:5037)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:511)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCa ller.run(ZygoteInit.java:825)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit .java:588)
    at dalvik.system.NativeStart.main(Native Method)

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