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Thread: Question about Application and network

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    arthurh's Avatar
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    Question Question about Application and network

    Hi,
    I made an application for one PC. Can a custommer put this application in a network LAN (a workgroup for instance) and launch the application ? if yes, can a secand custommer launch the same application another time ? What happend if the application save data ? the data will be save on the PC which have the application installed or save on each PC which play the application ?

    Many thanks for your help

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    arthurh's Avatar
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    hum... nobody ?

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    If you write ini files and etc to appdata folder or my documents and etc - it will be stored on computer wich run application. If yuo store data in application folder(where you put exe file on lan) i think you may get access conflict to save file. Sorry . i have bad english

  4. #4
    Clickteam Clickteam
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    Yes you should be able to run an application as a networked application (ie: anybody on the network can launch it) from mapping the drive.

    However, if it's launched from the server, any config files will be stored locally on the server.
    Want to learn Clickteam Fusion 2.5?




  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    arthurh's Avatar
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    Thanks for your response.
    If i have well understand what you says :
    If the player run the application on PC1 different of the server, ini files will be save on PC1.
    If player run the application on the server, ini files will be save on the server.
    How can i make this :
    Player 1 run the application on PC1 and save on server.
    Player 2 run the application on PC2 and save on the same file than player 1 (on the server).
    Many thanks for your kindness to help me

  6. #6
    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-onInstall Creator Pro

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    You don't need to do anything else...
    If aplication with code:
    Code:
    Start of frame -> save file data.ini to application directory where file data.ini store for example name od player
    Then when P1 run application data.ini will be look like this:
    [name]
    name=Player1

    But When P2 run it then he change data.ini to:
    [name]
    name=Player2

    however if you want avoid data conflicts you must store all player data in different files:
    Code:
    Start of frame -> save file "player_name".ini to application directory

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