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Thread: My application crash at launch

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Wolkam's Avatar
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    Question My application crash at launch

    I have some user who tell me the game crash at the launch of the game. I tried my game on phone's friend and it crash. I send the report to myself and this is the log.
    Do you see something who can tell me where the error come from ? (i'm not at home so i can give more information about versio i used but I will post it if it can help)

    java.lang.RuntimeException: eglMakeCurrent failed: EGL_BAD_MATCH
    at Runtime.SurfaceView.throwEglException(SurfaceView. java:1068)
    at Runtime.SurfaceView.throwEglException(SurfaceView. java:1060)
    at Runtime.SurfaceView.createSurface(SurfaceView.java :247)
    at Runtime.SurfaceView.surfaceCreated(SurfaceView.jav a:156)
    at android.view.SurfaceView.updateWindow(SurfaceView. java:580)
    at android.view.SurfaceView.access$000(SurfaceView.ja va:83)
    at android.view.SurfaceView$3.onPreDraw(SurfaceView.j ava:177)
    at android.view.ViewTreeObserver.dispatchOnPreDraw(Vi ewTreeObserver.java:726)
    at android.view.ViewRootImpl.performTraversals(ViewRo otImpl.java:2086)
    at android.view.ViewRootImpl.doTraversal(ViewRootImpl .java:1127)
    at android.view.ViewRootImpl$TraversalRunnable.run(Vi ewRootImpl.java:4608)
    at android.view.Choreographer$CallbackRecord.run(Chor eographer.java:747)
    at android.view.Choreographer.doCallbacks(Choreograph er.java:567)
    at android.view.Choreographer.doFrame(Choreographer.j ava:536)
    at android.view.Choreographer$FrameDisplayEventReceiv er.run(Choreographer.java:733)
    at android.os.Handler.handleCallback(Handler.java:615 )
    at android.os.Handler.dispatchMessage(Handler.java:92 )
    at android.os.Looper.loop(Looper.java:153)
    at android.app.ActivityThread.main(ActivityThread.jav a:5037)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:511)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCa ller.run(ZygoteInit.java:825)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit .java:588)
    at dalvik.system.NativeStart.main(Native Method)

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Are you using the latest beta "M"?

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Wolkam's Avatar
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    no the H, you think it's because of this Koji ?

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    Can be download the latest build 284m!

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    Wolkam's Avatar
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    I will try with M, Ty Koji, I will see if it crash again

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
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    No problem my friend

  7. #7
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    Hi,
    My app crash too at launch..when i copy/paste frame to other app...
    Back to Android Beta 284b 201402412 and it' work...

    Sloxone

  8. #8
    Clickteam Clickteam
    Fernando's Avatar
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    Hi,
    My app crash too at launch..when i copy/paste frame to other app...
    Back to Android Beta 284b 201402412 and it' work...

    Sloxone
    can you please inform me which version you are using now.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  9. #9
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Sloxone's Avatar
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    Hi,
    I'm using the last beta Android_Build284n_201501602.exe.
    using Api 16, 18..
    My app crash at launch.It appear only when i copy/past frame(frame is Jeff highscore tuto with get object)..
    Now back to Android Beta 284b 201402412 and it' work...

    I have another problem with the last beta Android_Build284n_201501602. I add admob..When i compil

    Here is the logs...

    Buildfile: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\buil d.xml

    -set-mode-check:

    -set-release-mode:

    -release-obfuscation-check:
    [echo] proguard.config is ${proguard.config}

    -pre-build:

    -check-env:
    [checkenv] Android SDK Tools Revision 24.0.2
    [checkenv] Installed at D:\Android\android-sdk-windows

    -setup:
    [echo] Project Name: RuntimeAndroid
    [gettype] Project Type: Application

    -build-setup:
    [getbuildtools] Using latest Build Tools: 21.1.1
    [echo] Resolving Build Target for RuntimeAndroid...
    [gettarget] Project Target: Android 4.1.2
    [gettarget] API level: 16
    [echo] ----------
    [echo] Creating output directories if needed...
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\bin
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\bin\ res
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\bin\ rsObj
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\bin\ rsLibs
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\gen
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\bin\ classes
    [mkdir] Created dir: C:\Users\Musti\AppData\Local\Temp\AndB1FF.tmp\bin\ dexedLibs
    [echo] ----------
    [echo] Resolving Dependencies for RuntimeAndroid...
    [dependency] Library dependencies:
    [dependency]
    [dependency] ------------------
    [dependency] Ordered libraries:
    [dependency]
    [dependency] ------------------
    [echo] ----------
    [echo] Building Libraries with 'release'...

    nodeps:

    -set-mode-check:

    -set-release-mode:

    -release-obfuscation-check:
    [echo] proguard.config is ${proguard.config}

    -pre-build:

    -check-env:
    [checkenv] Android SDK Tools Revision 24.0.2
    [checkenv] Installed at D:\Android\android-sdk-windows

    -setup:
    [echo] Project Name: facebook
    [gettype] Project Type: Android Library

    -build-setup:
    [getbuildtools] Using latest Build Tools: 21.1.1
    [echo] Resolving Build Target for facebook...

    BUILD FAILED
    D:\Android\android-sdk-windows\tools\ant\build.xml:601: The following error occurred while executing this

    line:
    D:\Android\android-sdk-windows\tools\ant\build.xml:542: Unable to resolve project target 'android-10'

    Total time: 1 second


    Now back to Android Beta 284b 201402412 and compil work

  10. #10
    Clickteam Clickteam
    Fernando's Avatar
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    you need to download the android api 10 via android sdk manager for build Google play services lib

    as mentioned in change log
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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