I have a little problem with active objects. I have a game when you have to avoid obstacles. Obstacles are creating by counter (Events-> when counter = 2 then create "xx" object and so on). But from time to time when object (called "Active 2") is created and after that counter choose the same number once again then my object "Active 2" dissapear. But it's only when counter created 2 the same object at each.
I attached video on youtube (youc can see this bug between 00:17 - 00:24 seconds ) :
Anybody know what is wrong ? How Can i fix it ?