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Thread: Build 284.1 - beta version

  1. #11
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Perry's Avatar
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    Maybe place a ticket with a Feature request.
    Sounds indeed good...
    Esp.. if you want to clear a save game or data in an ini file..

  2. #12
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    Quote Originally Posted by blurymind View Post
    I wish the ini object could have a "wipe" command to clear the ini file completely.
    ini file: is a text file so you can delete it using android object to point correctly and file object to delete it
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #13
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleInstall Creator Pro

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    Thanks for the minor update Yves!

    Just something I have noticed that's isn't mentioned: Any sub-application saved externally as a .ccn will need to be re-built in order to run from a build 254.x EXE application, otherwise the sub-app doesn't run. I guess that makes sense.

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    Not sure if this has been mentioned:

    For some reason my Edit Object is displaying as white text on black background in Android. In 283.5 is displays correctly (as I intended) as white on green.

    I do not have "System Colors" checked.

    Other than that there is noticeable speed up of my game, very good.

  5. #15
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    what is your min and max target?

    try to set to 2.3.1 both and test
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    liquixcat's Avatar
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    Fernando,

    That has fixed the issue but has caused another one. Now there is a gradient in the Edit Box that gives it a look of depth which I do not want. I can live with this, but my entire design is flat and it is highly noticeable. At least it's white on green again.

  7. #17
    Clickteam Clickteam

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    Quote Originally Posted by lh37 View Post
    Thanks for the minor update Yves!

    Just something I have noticed that's isn't mentioned: Any sub-application saved externally as a .ccn will need to be re-built in order to run from a build 254.x EXE application, otherwise the sub-app doesn't run. I guess that makes sense.
    Ah yes, thanks.

  8. #18
    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator ProUnicode Add-on

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    All graphic extensions do not work in this version and maybe in older versions of CF but they work in MMF2. For example Lens Object and Active Shape.

    Edit@:
    Reported in bug tracker.

  9. #19
    Clickteam Clickteam

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    The extensions you mention are not compatible with the Direct3D modes, they don't work in D3D mode in MMF2 either.

  10. #20
    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator ProUnicode Add-on

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    Yep, this is it but I checked graphical modes before I post this issue and I miss it because objects are not refreshed in the frame please add refres after user change display mode.

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