Maybe place a ticket with a Feature request.
Sounds indeed good...
Esp.. if you want to clear a save game or data in an ini file..
Thanks for the minor update Yves!
Just something I have noticed that's isn't mentioned: Any sub-application saved externally as a .ccn will need to be re-built in order to run from a build 254.x EXE application, otherwise the sub-app doesn't run. I guess that makes sense.
Not sure if this has been mentioned:
For some reason my Edit Object is displaying as white text on black background in Android. In 283.5 is displays correctly (as I intended) as white on green.
I do not have "System Colors" checked.
Other than that there is noticeable speed up of my game, very good.
what is your min and max target?
try to set to 2.3.1 both and test
... new things are coming ...
That has fixed the issue but has caused another one. Now there is a gradient in the Edit Box that gives it a look of depth which I do not want. I can live with this, but my entire design is flat and it is highly noticeable. At least it's white on green again.
All graphic extensions do not work in this version and maybe in older versions of CF but they work in MMF2. For example Lens Object and Active Shape.
Reported in bug tracker.
The extensions you mention are not compatible with the Direct3D modes, they don't work in D3D mode in MMF2 either.
Yep, this is it but I checked graphical modes before I post this issue and I miss it because objects are not refreshed in the frame please add refres after user change display mode.