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Thread: Build 284.2 - beta version

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    Clickteam Clickteam

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    Build 284.2 - beta version

    Hello,

    The build 284.2 (beta) is available in the Download Links post in the "Support Forums / Product Owner's Lounge / Fusion 2.5" forum.

    The CF 2.5 patch updates all the installed exporters, you do not need to reinstall them. The individual installers for the exporters are not provided for this build, maybe later.

    Change log


    Important points

    - The new exporters are not compatible with the build 283. If you use the iOS exporter, after installing this build (or reinstalling the build 283) you must rebuild entirely your iOS projects previously built with the build 283, and not only the iOS CCI file, as the old iOS source files can't load the new CCI files created with the build 284. If you use external sub-applications, you have to rebuild the CCN files. If you develop extensions for Html5, Android, iOS, XNA you have to update the source code of the CF runtime in your projects if you use this version.

    - The Apply Impulse function has been modified to take the mass into account and behave the same way on all platforms. If you use this function you'll have to change the coefficient. Sorry for any inconvenience, we had no choice.

    - The runtimes have been optimized, but this doesn't mean you'll see a visible effect in your applications, as that depends on the functions you use and the ones that have been optimized on the platform you run your app onto.

    - This new build contains the limited version of the HTML5 explorer, if you haven't the full version of the HTML5 exporter already. This limited version has the same limitations as the ones of the free version of CF 2.5 (3 frames, 100 backdrop objects, 30 non-backdrop objects, 150 events, no global events nor behaviors).

    - The Steam version will be released as beta asap.

    - And ... it's a beta version, make backup copies of your MFA files before loading them with this version.


    If any major issue you can reinstall the build 283.5 or 284.1 (no need to uninstall first, just reinstall the patch of the build you want to reinstall).

    Let us know if any new problem, thanks!

    Yves.

  2. #2
    Clickteam Clickteam
    Olivier's Avatar
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    Quote Originally Posted by Yves View Post
    The build 284.2 (beta) is available in the Download Links post in the "Support Forums / Product Owner's Lounge / Fusion 2.5" forum.
    http://community.clickteam.com/threads/84521-Download-links

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall CreatorInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    I have an Html5 error:
    Code:
    Uncaught TypeError: Failed to execute 'requestAnimationFrame' on 'Window': The callback provided as parameter 1 is not a function. Runtime.js 16478
    Code:
    window.requestAnimationFrame(window[window.ua]);
    at the CRunApp object

  4. #4
    Clickteam Clickteam

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    Cannot reproduce. Could you post a bug report in the bug box please and attach a MFA? Discussing here about bugs is not easy, thanks!

  5. #5
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Did anything change in the Physics object and the Path movement ?

    For path movement my object is shaking when it moves
    and for the other one, when the balls drops, it's missing a part of the ball during the movement.

    I'll probably delete the object and redo it, in case something went bad..
    But don't recall seeing that behavior in 283.5. (unless it's only affecting it for Windows, and running on IOS/Android works fine)
    Have to dig deeper, once I get home.

  6. #6
    Clickteam Clickteam

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    I don't think so. Could you send me an example so that I can compare both builds please?

  7. #7
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Let me send you the file, when I get home... (.... I need a direct line to my home system.....)

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleXNA Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Ok I have some good news. There used to be some sort of bug with flags before so the last two updates I thought broke it even worse, but then after going through my events it seems like the flag bug was fixed so I just had to fix up the events! Cool stuff!

    EDIT: Is it safe to use "Runtime -> Is running as?"?

  9. #9
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    I think it is... I am using it for some events now "Runtime --> Is Running As..

    What I don't know if you have like a Android / IOS project mixed are the images for IOS counted to the filesize for the APK for Android ?

  10. #10
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Will steam be auto updated from 283.5 soon?

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