I wrote a 20 page guide on how to make an IOS Application/Game, following the whole process from A To B.
to get your application to show in the Store.
Due to the lenght of the pages, I am not going to paste everything here.
Instead.... It will be available in the Click store for Free as a PDF.
Here are some highlights of what to expect.
How to make a Game/Application created in MF 2.x, ready for the IOS Store.
I will give an extensive Walkthrough on how to make your game/application ready for the IOS Appstore.
There are a few things that we need, in order to be successful.
1. MF 2.x
2. IOS Exporter
3. Mac or VM Player
5. Apple Developer License
Once you have all of that ready, let’s start our journey.
You can start different ways, but the end result is the same.
I will start with MF 2.x and we go from there…
Special Thanks goes to Vantales on the Clickteam Forum for providing his program that he wants to publish in the Apple Store.
I will go Step by step through the whole process From Start to Finish.
MF2.x --> IOS Exporter --> Setup the App on the Apple Website --> Compiling the Xcode--> Testing --> Submitting.
I am sure that there are other ways to get the job done, so this is how I am doing it.
And that is working fine for me.
Enough Talk… Let’s start building…
Once the file is approved it will be in the store. and I will update the post with the link,