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Thread: Beta: Spriter Object Extension

  1. #101
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    conceptgame's Avatar
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    @pradeep: I will publish a complete example with the next version since the ACEs are supposed to change. At the moment, it is pretty straightforward. You create a mfa in the same folder as your scml file, you create a new spriter object by importing this scml file. In event screen you can then used the ACE almost the same way as an active object. There are some specifi actions but they should be obvious to understand.
    @cosmos10040: yes the current released version is supporting character maps. Action "Apply Character Map" if I remember correctly.

  2. #102
    Clicker

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    Thanks conceptgame

  3. #103
    Clicker Fusion 2.5

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    I made a game with active objects and it took 1700 megs of ram, i then tried doing the same game but deleting al the active objects and using the spriter extension instead, now the game uses 270 meg ram, thats fantastic =). When will the next version be released?

  4. #104
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
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    I have made a big step forward in the last few days . The extension is almost ready for my first commit on Github. I would say 60% of progress. Just for the features that already existed, I would say that I am 90% ready.

  5. #105
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Awesome news conceptgame! I really look forward to testing it thoroughly and using it in several full games.
    cheers.

  6. #106
    Clicker Fusion 2.5

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    @conceptgame
    Already it might have been reported , but it found a bug .
    Spriter Object Extension. If you are using , you memory continues to grow when you move to a different frame .

    Also apparently without Spriter Object Extension in another frame memory will increase .

  7. #107
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    this is awesome news @conceptgame !

    Looking forward to trying out the next version

  8. #108
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    Exciting stuff! Looking forward to using it, keep up the great work

  9. #109
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
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    Hi all,

    here a small update on the extension. I have integrated almost completely the C++ template from Brashmonkey. Just for fun and in order to let you appreciate what is coming, here a small video:


    I have some few bugs to fix but I am at 90% of progress before posting a beta version. With all features of Spriter Pro (including sounds, tags, variables, events)

  10. #110
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Awesome. I can't wait!

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