@pradeep: I will publish a complete example with the next version since the ACEs are supposed to change. At the moment, it is pretty straightforward. You create a mfa in the same folder as your scml file, you create a new spriter object by importing this scml file. In event screen you can then used the ACE almost the same way as an active object. There are some specifi actions but they should be obvious to understand.
@cosmos10040: yes the current released version is supporting character maps. Action "Apply Character Map" if I remember correctly.