User Tag List

Page 22 of 31 FirstFirst ... 12 20 21 22 23 24 ... LastLast
Results 211 to 220 of 308

Thread: Beta: Spriter Object Extension

  1. #211
    Clicker

    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    psychoanima's Avatar
    Join Date
    Jul 2015
    Posts
    51
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If it doesn't have Fusion support it's not a big deal for me. If I am stuck with image sequence exporting, I am using Moho.

  2. #212
    Clicker

    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    callofAS's Avatar
    Join Date
    Jan 2017
    Location
    China
    Posts
    34
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hey guys,

    I found the sub entities have problems that

    when a spriter object load a scml file which has sub entites,it can not works in clickteam fusion.

    Frame can not run.

    (I mean this function https://www.youtube.com/watch?v=kskA3tPKf74 )

    I have tried the four ways in Sample file.Click image for larger version. 

Name:	58760050392d5_QQ20170111174354.png 
Views:	50 
Size:	9.0 KB 
ID:	22053

    Dont know whether this problem will be solved.

    sorry for my bad english and love your awesome works.

  3. #213
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    conceptgame's Avatar
    Join Date
    Apr 2011
    Location
    Switzerland
    Posts
    778
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Hi callofAS,

    Thanks for the feedback I had known bugs by sub entities. It should be fixed by next version.

  4. #214
    Clicker

    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    callofAS's Avatar
    Join Date
    Jan 2017
    Location
    China
    Posts
    34
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you,conceptgame!

  5. #215
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Crian's Avatar
    Join Date
    Oct 2009
    Posts
    415
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    This extension is amazing! Keep up the good work!

  6. #216
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    blurymind's Avatar
    Join Date
    Feb 2014
    Location
    Huddersfield, United Kingdom
    Posts
    497
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    yes! Please keep it up!

  7. #217
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    conceptgame's Avatar
    Join Date
    Apr 2011
    Location
    Switzerland
    Posts
    778
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Thanks for the support guys! To be honest, I do not know how much I will still invest on this since Fusion 3 will be a lot easier to do such extensions.

  8. #218
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    blurymind's Avatar
    Join Date
    Feb 2014
    Location
    Huddersfield, United Kingdom
    Posts
    497
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by conceptgame View Post
    Thanks for the support guys! To be honest, I do not know how much I will still invest on this since Fusion 3 will be a lot easier to do such extensions.
    Would you consider developing a dragonbones extension for fusion 3?

    dragonbones supports 2d mesh deformation, unlike spriter
    http://dragonbones.com/en/index.html

    also blender has an addon that allows it to export to the dragonbones 2d animation data json

    dragonbones is free

  9. #219
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Rayek's Avatar
    Join Date
    Feb 2017
    Posts
    57
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    +1 Blurymind's request

    Would be awesome to have free alternatives (Dragonbones and Blender COA tools) that are available to anyone, and are as good as the commercial tools (if not better than some, such as Spriter, which still lacks mesh deformation).

    Of course, if I were Conceptgame, I'd wait till v3 of Fusion is released before starting work on that.

  10. #220
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    conceptgame's Avatar
    Join Date
    Apr 2011
    Location
    Switzerland
    Posts
    778
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    I am working on the last bug fixes at the moment. 3 of 5 are fixed. I will finish the Android port then, I hope before Fusion 3 release to get enough feedbacks to make this extension worth the time investment I gave the last years. Regarding Dragon Bones, I will wait to see how procedural animation is implemented in Fusion 3 and decide then if I help opening this door.

Page 22 of 31 FirstFirst ... 12 20 21 22 23 24 ... LastLast

Similar Threads

  1. [BETA] Extension Info Object
    By Dines in forum Extension Development
    Replies: 14
    Last Post: 20th February 2011, 03:57 PM
  2. Beta Extension: OS Information Object
    By Tim in forum File Archive
    Replies: 0
    Last Post: 13th February 2010, 03:09 AM
  3. New extension: Sticky object (public beta 1)
    By Anders in forum Extension Development
    Replies: 51
    Last Post: 6th August 2009, 05:56 AM
  4. New extension: OpenGL object (public beta 1)
    By Zyx in forum Extension Development
    Replies: 99
    Last Post: 11th December 2008, 11:00 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •