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Thread: Beta: Spriter Object Extension

  1. #311
    Clicker Fusion 2.5

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    I only know C# not C++, but do you know which of the extension file I would have to alter to fix it so spriter objects can display and update when out of frame? I want to give it a shot and see if I can get it to work and eliminate the pop-in.

    I've also found the collision box "bound to object" action doesn't work if the spriter object is flipped.

  2. #312
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Zebedy's Avatar
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    I don't really understand how coding an extension for multiple platforms works; but:-

    -Would it be quite difficult to get the current iteration of this extension working on playstation? xbox? switch etc?

    I have several characters with 50+ animations; but I'm trying to figure out whether I'm going to be only releasing something to Steam, or if there's the possibility of other platforms down the road?

  3. #313
    Clicker

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    psychoanima's Avatar
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    Can someone tell me how to play animation only once from single event? Command Start animation is playing in loop, I don't see option how to force animation to be played only once, without calling Stop animation in the next event

  4. #314
    Clicker Fusion 2.5 (Steam)

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    Quote Originally Posted by psychoanima View Post
    Can someone tell me how to play animation only once from single event? Command Start animation is playing in loop, I don't see option how to force animation to be played only once, without calling Stop animation in the next event
    if you do not want it looping when the animation starts. go to your spriter project animation and change the loop animation in there and it should make your animation not loop in clickteam

  5. #315
    Clicker Fusion 2.5 (Steam)

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    I have a few questions about the extension.
    1. the github link earlier in the thread is the open source the most recent version of the extension(the main post links are from what I can tell are all dead now)
    2. I got the extension a while back my guess when the links were still on and found I can not change the entity to anything but the first one in my Spriter project and wanted to know if I am doing something wrong or the version of the extension I have does not do support more than one entity

    3. I had a great bit of trouble learning how to use the extension. it took a long time going over the forms and your videos to differentiate how it worked. cause of how I learn. I have been using it for a good while now and would love to make tutorial videos to help others like me pick this up with less trouble and faster. felt weird not asking permission first
    4.I was wondering how the hierarchy of images in an object work every time I add I new sprite to my project and refresh things I have to rearrange my images in my active object and it would just makes my workflow faster knowing how I can set things up in Spriter or clickteam so I have less headache
    5. is there a way to have spriters smooth sampling mode be on in clickteam

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