Hey, I've been using MMF for several years off and on, I haven't used it in a few months so I'm a little rusty but I shouldn't be this rusty. I was working on an app when I hit a snag and couldn't figure it out so I created a completely new app to see if it was an issue with part of my code. This new blank app has only the following properties
GV a = 3.5
GV b = 0
GV c = 0
Always --> set GV b to (GV a)/2
Always --> set GV c to sqrt(GV a)
Before I even run the frame, GV a does some kind of auto round and sets itself to 3. With the frame running, I check the global values and GV a is 3, GV b is 1, and GV c is 1.732.
My question is, why are my global values rounding like this? Is this just something I've never noticed before?
I'm confused why GV a is jumping to 3 before a frame even begins, why both A and B are rounding down at *.5, and why one formula yields me a proper value (GV c) and the other does the weird rounding scenario. Any help is appreciated. I know this is probably a simple fix but I'm about to start losing hair over it.