In my game, when the player mouse-over an object, I want a static text to show a description of said object.
(For example: when you mouse-over a tree it's going to say something like "This is a tree")
So I created an Active object (the tree) and a Static Text object (the description) and made these events:
-Mouse pointer is over (Tree):
Set (Description) to "This is a tree"
-X Mouse pointer is over (Tree):
Set (Description) to ""
The thing is, one of those events will keep looping, whether the cursor is on the tree ("This is a tree") or not (""), and I'm wondering if it would cause any performance issues and/or if there's any way to just set the description once and stop the loop.