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Thread: Does Chartboost require it to be published first?

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Bree's Avatar
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    Does Chartboost require it to be published first?

    Hi all!

    Do you all know if chartboost requires the app to be published on the google store before it will show ads? I have followed the tutorials and everything appears that it should work perfectly, but I'm not seeing any ads when building the game on the device. Is the reason that I haven't published it on the store yet? I wanted to test the code before I uploaded it to make sure it was working ok first.

    Thank you!!

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    no you dont need.....seens that are some bugs after new betas of fusion......just dont forget to enable test mode

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Bree's Avatar
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    Thanks Paobrasil! I messed around and removed the Start of Frame -> show cache'd interstitial and replaced it with start of frame -> show interstitial and it worked. Not sure if there is an issue with the cache'ing but I'm glad it is at least showing now!

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