So I am making a game, similar to Castlevania, but with guns! I added 4 animations for each weapon. When the character collides with the weapon, how do I make it so that when the character clicks a button it shoots that weapon he picked up, and when it runs out of ammo, it switches back to the starter weapon. I also have a problem when you shoot. When you shoot, the character stays on the first frame, then when I move it continues the animation. I would like it so that when the character is stationary, it plays the animation without pausing on a frame. I am new to MMF2 so please explain everything as well as you can! Thank you guys!