I was wondering if there is a known difference in the usage/implementation of roc.rcAngle from LPRO pointers between MMF2 and Clickteam Fusion. I have an extension which modifies roc.rcAngle. The object consequently rotates in MMF2 while the object does not rotate in Fusion.
In MMF2, adding "1" to this value increases the object's angle by 1.
In Fusion, adding "1" to this value increases the object's angle by 1.4013e-045.