User Tag List

Results 1 to 3 of 3

Thread: Help, anyone using the Physics that can solve fast moving ball (bullet) eg.. pinball?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    turtle's Avatar
    Join Date
    Jun 2010
    Posts
    205
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Help, anyone using the Physics that can solve fast moving ball (bullet) eg.. pinball?

    Hi guys, I am thinking of creating a pinball like game for android but after testing around with the physics engine, I am having some issues of the ball getting stuck / going through the other physics objects.

    I have tried putting the physics engine iterations really high, using bullet for the ball but it seems that the issue is still there.
    I used to use B2D and I solved it by putting both the ball and the objects as bullet objects for collision detection but I can't seems to do that with the current in built physics. Is there any other way around this? Or am I doing it wrong?

    Here is the sample I am talking about. When the ball moves fast and gets near the rotating plank, it gets stuck. Also at the edge of the plank sometimes the ball skips the collision and just goes through.

    SampleBallFan.mfa

    Thank you all.

  2. #2
    Clicker Fusion 2.5iOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    SolarB's Avatar
    Join Date
    Feb 2012
    Location
    Melbourne
    Posts
    905
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    add 'movement-->stop' to the plank in the 2nd event

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    turtle's Avatar
    Join Date
    Jun 2010
    Posts
    205
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Oh... no wonder. The ball bounce but the plan when through the ball. Got it working now.
    Thanks a lot.

Similar Threads

  1. [BETA] OpenGL - Bullet Physics
    By Algul in forum Extension Development
    Replies: 14
    Last Post: 11th November 2018, 01:07 AM
  2. Ball / Round object physics (ball won't stop)
    By LemonyWeasel in forum Multimedia Fusion 2 - Technical Support
    Replies: 12
    Last Post: 30th November 2015, 11:59 PM
  3. Pinball [F2.5 Physics]
    By SolarB in forum Guides, Tutorials, Examples, Widgets
    Replies: 1
    Last Post: 24th October 2014, 10:43 PM
  4. Bullet bug with Physics and Android
    By isoetes in forum Android Export Module 2.5
    Replies: 1
    Last Post: 2nd May 2014, 06:48 PM
  5. PinBall Movement Ball getting stuck
    By Tuna in forum Multimedia Fusion 2 - Technical Support
    Replies: 9
    Last Post: 20th February 2009, 07:06 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •