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Thread: Direct 3D causing sprites to vanish

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export Module

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    Direct 3D causing sprites to vanish

    I'm incorporating a lot of full screen animations into my new game; the problem is that when there are too many image files in memory, Direct 3D causes the sprites to blink and disappear, eventually leading to a game crash. I can fix that by changing the display mode to Standard mode, but that means I can't use the Perspective object that I love so much. (The perspective object causes a black screen without Direct 3D enabled.)

    Has anyone else encountered this, and is there a solution? Right now I have Standard, Direct 3D 8 and Direct 3D 9 available to me, maybe there is a better one out there?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    What size are we talking when you say full screen animations? What does the RAM usage look like in the debugger?

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)

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    Scott cawthozs

  4. #4
    Clicker iOS Export ModuleInstall Creator Pro
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    RyanTV's Avatar
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    I'm not really understanding what you mean by "Fullscreen Animations" but If I'd get a better explanation (no, I'm not trying to get info about Freddy's 4), I think I could help.

  5. #5
    Clicker Fusion 2.5Android Export Module
    henryhissagames's Avatar
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    When I used the perspective object in the Standard mode, it's ok, in both fullscreen and windowed modes. I'm in Clickteam Fusion 2.5 Standard R284.10 and found no glitches.
    Attached files Attached files

  6. #6
    Clicker Fusion 2.5

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    All I can think of is that it might be a limitation on Clickteam's side, though you could always experiment with compressing your images, so they don't contain a lot of colors (either that, or make them darker, which also lowers the color-use)

  7. #7
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    I have no idea what any of this is about.
    ...why am I replying here then, you ask?
    Because why not!

  8. #8
    Clickteam Clickteam
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    I don't think you can use the perspective object and direct 3d - I think you need to be in standard display mode.

    Edit or maybe its been updated?

    I am trying to test this - Do I need to build the EXE to see the issue?

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    Jeff, just as an FYI, there is, in fact, a HWA version of the perspective object.

    As a matter of fact, it's possible to have the HWA version of it without having the Standard display mode version of it, if I recall correctly.

  10. #10
    Clicker Fusion 2.5 (Steam)
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    Quote Originally Posted by AshraldRails View Post
    Scott cawthozs
    Yeah, how about helping him? He's Scott, nobody special (except he's a clickteam god, he created FNAF, but no more obviousness)

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