I'm incorporating a lot of full screen animations into my new game; the problem is that when there are too many image files in memory, Direct 3D causes the sprites to blink and disappear, eventually leading to a game crash. I can fix that by changing the display mode to Standard mode, but that means I can't use the Perspective object that I love so much. (The perspective object causes a black screen without Direct 3D enabled.)
Has anyone else encountered this, and is there a solution? Right now I have Standard, Direct 3D 8 and Direct 3D 9 available to me, maybe there is a better one out there?