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Thread: Save files for Android, HTML5, and Flash.

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    JHale's Avatar
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    Save files for Android, HTML5, and Flash.

    I haven't messed around with save files for Android, HTML5, and Flash yet, but before I do I wanted to ask what is the best way to do this?

    Does INIs as binary data work for saving game progress? Or would I have to go a different route?

    With HTML5 and Flash would I need to use cookies or something?

    Let me know. Thank you.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    JHale's Avatar
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    I'm guessing no body knows how. I'll try to figure it out and post an example.

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    Clicker Fusion 2.5 Developer
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    I've not tried it myself because I don't have the Android exporter but I remember people using INI on Android

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    Clicker Fusion 2.5 DeveloperiOS Export Module

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    I don't have much personal experience with the exporters, but I believe the various versions of the ini object (and so on) are designed to work with the platform they're designed for; meaning that if you don't specify a filename/location for the ini file, it'll automatically be saved in a logical place, for example, browser temp files for Flash.

    I'm not sure why you would include an ini file as binary data unless it were a huge file full of data. Otherwise you can just create it upon writing to it for the first time.

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