Mondrian is a little game I've been picking at for... going on seven weeks. It started as a Breakout clone, but having used Fusion for several years now, I achieved that in five minutes and took it to a whole other level. The game now focuses on procedural generation in color, level layout, and item selection, and I have calculated the game to have well over 40,000,000 possible level generation combinations (currently). It also has a really nice Options menu with game speed, screenshake, camera, volume, and windowed resolution options. I'll be adding in a Museum section with some nice examples of concept art and screenshots, like a mini art museum for gaming, and I've been attempting to get Steam-based artpacks working for a while now (they work, but slow the game down a lot).
I'm shopping the game around this week, expect it to launch in July!
Edit: Boo the gifs don't work. Go see 'em in action over at my Twitter! www.twitter.com/shadesofsilver