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Thread: My Raycaster Extension review

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    The problem with Construct 2 is that it's all based on HTML5, which means that the mobile exporters' performance stinks from what I've heard.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    My Raycaster Extension review

    I've messed with Construct 2 and it sucks on mobile platforms. I've done tests between both Fusion 2.5 and Construct... Construct failed miserably...

  3. #13
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    What object (I assume you're referring to the raycaster object)? And who are you asking whether or not they made it?

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    My Raycaster Extension review

    The ray casting object is broke am I wrong?

    Also Matriax I just tested that tank game that supposedly works on "All platforms" and it completely froze my iPhone. Lol

  5. #15
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    It's broken from what I've heard. I don't have it, so I don't know from experience, though.

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    "also the last news about Fusion 3 is that not will have 3D."
    Is it true? Where did you here this?

  7. #17
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    Various people from Clickteam have been saying that it will not officially support 3D, from what I can remember. That being said, that just means that, like past Clickteam products, that there will probably be some kind of 3D object made by an extension developer that isn't working for Clickteam.

  8. #18
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    Hello,
    The extension looks pretty good could you release a .exe?
    So i could check out how good the graphics are and how fast the extension is.
    Thanks

  9. #19
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    Quote Originally Posted by JHale View Post
    The ray casting object is broke am I wrong?

    Also Matriax I just tested that tank game that supposedly works on "All platforms" and it completely froze my iPhone. Lol
    The Tank Game on GameJolt(Is made in Construct2 not Raycaster object) works only on HTML5, to run this game on Mobile or as standalone in Win,Mac,Linux,etc... you need to have the project and export to that platform. Also, your iphone have iOS8 and used a web browser with WebGL enabled?.

    My firsts test on Construct2 at the moment are positive all in HTML5, Win, Mac, Linux, still need to test on iOS and Android.

    About your crashs in your iPhone when you tested it? after or before have iOS 8 with WebGL? have you exported any 3D example with Construct2 to iOS and run using iOS 8 with WebGL enabled? As they said in the forum after the release of iOS8 that implement WebGL the HTML5 games runs now much better and faster. I hope test it soon.

    Also i'm learning Construct2 and at the moment everything is much simple, Dynamic lights in a few clicks even various of them!, jump through platform in 2 clicks,etc... and in Fusion 2.5 the dynamic lights are plenty of events and conditions. Also the effects of distorsion, blend,etc... works on every platform like HTML5, WIn, mac, linux, in FUsion 2.5 only on windows, for the other only a few :S .

    I made a test of what i'm doing and the effects and all works great on HTML5/Win/Mac/Linux, here is the Html5 version:
    https://dl.dropboxusercontent.com/u/...prototype.html

    After more than two years using Multimedia FUsion i found Construct2 more easy to create things(And i bought 3 days ago), and the fact that all plugins/behaviours/effects works in all platforms well...

    Really i hope Clickteam works hard on Fusion3 if not i will move definitely to Construct2, that they also will release their version 3 next year :P

  10. #20
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
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    Quote Originally Posted by Matriax View Post
    Quote Originally Posted by JHale View Post
    The ray casting object is broke am I wrong?

    Also Matriax I just tested that tank game that supposedly works on "All platforms" and it completely froze my iPhone. Lol
    The Tank Game on GameJolt(Is made in Construct2 not Raycaster object) works only on HTML5, to run this game on Mobile or as standalone in Win,Mac,Linux,etc... you need to have the project and export to that platform. Also, your iphone have iOS8 and used a web browser with WebGL enabled?.

    My firsts test on Construct2 at the moment are positive all in HTML5, Win, Mac, Linux, still need to test on iOS and Android.

    About your crashs in your iPhone when you tested it? after or before have iOS 8 with WebGL? have you exported any 3D example with Construct2 to iOS and run using iOS 8 with WebGL enabled? As they said in the forum after the release of iOS8 that implement WebGL the HTML5 games runs now much better and faster. I hope test it soon.

    Also i'm learning Construct2 and at the moment everything is much simple, Dynamic lights in a few clicks even various of them!, jump through platform in 2 clicks,etc... and in Fusion 2.5 the dynamic lights are plenty of events and conditions. Also the effects of distorsion, blend,etc... works on every platform like HTML5, WIn, mac, linux, in FUsion 2.5 only on windows, for the other only a few :S .

    I made a test of what i'm doing and the effects and all works great on HTML5/Win/Mac/Linux, here is the Html5 version:
    https://dl.dropboxusercontent.com/u/...prototype.html

    After more than two years using Multimedia FUsion i found Construct2 more easy to create things(And i bought 3 days ago), and the fact that all plugins/behaviours/effects works in all platforms well...

    Really i hope Clickteam works hard on Fusion3 if not i will move definitely to Construct2, that they also will release their version 3 next year :P

    I don't think it's wise to promote construct in this forum...

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