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Thread: Does "sharpen mask" shader exist?

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    Does "sharpen mask" shader exist?

    Hey Clickers!

    Not long ago I asked if "blur mask" shader exists, and indeed there is a "background blur" that does the trick. I love it!
    http://community.clickteam.com/threads/92544-Does-blur-mask-shader-exist

    Anyways, I'm wondering if one for sharpen exists? Basically that I could apply it to an active object and sharpen everything underneath it.
    Even better if I could control the "size" of sharpening effect, something subtle.

    Any ideas? And thanks!

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module

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    Hi Jesse,
    actually there is a 'sharpen' shader, but it works directly on the objects it is applied to (so it cannot sharpen everything underneath it)
    If it can be equally useful to you, tell me and I will upload it here

  3. #3
    Clicker Fusion 2.5 Developer
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    Hi faber!

    I actually have it. I just love these "adjustment shaders" you can use for objects and stuff underneath.
    I don't have a specific need for it, just thought I could do some cool in-game effects with it.

    One day I'll take a proper look into shader development, to my understanding it is not very complicated in the end. Would be extremely useful though!

    Cheers!

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