For my current game, I'm looking to initialize all of the game objects' stats using an array created from a .csv file - and by its description, the Dynamic Array extension should be able to handle that happily. In its "Load From .CSV File" action I'm providing it with the fully qualified path to the .csv file (C:\blahblahblah\file.csv), and it doesn't crash, but it also doesn't import any data. The .csv file is definitely valid and not broken in any way. Any helpful tips? Is there any other documentation on the Dynamic Array object floating around out there?
Also - hi everybody! Long time clickteam fan here, first time on the forums. =)