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Thread: Smooth Resizing Causing Coloured outlines and strange borders

  1. #11
    Clickteam Clickteam

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    EDIT: I see what you mean, I'll check the strings.

    The update won't be released before next week.

    At the moment the current fix forces an alpha channel for all the images. It should be OK I think, but yes, if we can find another solution that would be better.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Android Export Module (Steam)

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    Wow....
    Ok! I'll wait for the next build

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Android Export Module (Steam)

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    sometimes conveys the impression that the Clickteam "drowns" in many things at once and this causes delays.
    For example, how much time there is a exporter for android? A couple of years? AND STILL have this colored outline bug, and some other performace issues..
    Strange .. Is it really so complicated to fix these problems?

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    happygreenfrog's Avatar
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    Sometimes it is pretty complicated, actually. Did you know that, from what I remember, a pretty huge chunk of the exporter (I think it may have been the rendering code) was re-wrote entirely during the beta-test to improve performance, and that it took a really long while from what I recall? I participated in the beta, ya know, so I can tell you right now that the performance and bugs could have been, and, during the beta, actually were, far, far worse than the release version (crashes everywhere, major bugs, things like that).

    That being said, I personally haven't had too many issues with the Android exporters performance since its release. Sure, I can see that it has limits with how many objects you can have before it becomes laggy, but I personally just design my games with the limits of the Android exporter in mind when I want to release them on Android. And no, I haven't used the iOS exporter, so I don't know how the performance of that compares, though I've heard that it's better than the Android exporter.

    And now my brain kinda feels like not thinking of anything at all right now (I woke up pretty late, at around 10:00 AM (it's around 10:30 AM where I am as of now), so that's probably because I'm still a little tired, which also means that this post may make little sense, and that I've somehow gotten myself to the point where I can be aware of that even when I'm this tired), so I think I'll end my post here.

  5. #15
    Clickteam Clickteam

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    Quote Originally Posted by Metal_Shadow View Post
    Is it really so complicated to fix these problems?
    Each bug taken individually is not always difficult to fix, but all the bugs/requests delay each individual fix. IIRC we've fixed more than 1000 bugs and feature requests in CF 2.5 and its exporters, this can be done in a single day. I wish we could :p

    And I don't remember seeing this bug in the bug box until recently. Only bugs that are reported to the bug box have a chance to be fixed.

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    thanks for the great info Yves!

  7. #17
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Android Export Module (Steam)

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    Thumbs down

    Quote Originally Posted by Yves View Post
    Each bug taken individually is not always difficult to fix, but all the bugs/requests delay each individual fix. IIRC we've fixed more than 1000 bugs and feature requests in CF 2.5 and its exporters, this can be done in a single day. I wish we could :p

    And I don't remember seeing this bug in the bug box until recently. Only bugs that are reported to the bug box have a chance to be fixed.

    So. since the launch of the exporter until this day no one posted in the bug box about the colored outline problem?


    Sorry but I keep my opinion, that Clickteam omits bugs and issues she knows is there. I do not consider this case as an ordinary extension or something. I consider quite serious this colored outlines problem, something that should have been resolved long ago

    There are several topics about the same problem:
    http://community.clickteam.com/threads/92474-Smooth-resizing-colored-outlines-problem?
    http://community.clickteam.com/threads/87297-Smooth-Resizing-Causing-Coloured-outlines?
    http://community.clickteam.com/threads/86414-Faint-black-pixels-outlining-a-quot-smooth-resized-quot-object?

    What I say is ... the Clickteam takes time with these extensions or more things at once "Google game services as example", but the "basic" it would be this Smooth Resizing like any game for android still presents problems. Good .. this is very strange for me. Sorry for my opinion

  8. #18
    Clickteam Clickteam

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    As I said previously, developers don't read all the posts in this forum. Report bugs in the bug box, thank you. AFAIK only the first one of the posts you mention correspond to a report in the bug box, it was 1 month ago.

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Android Export Module (Steam)

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    hmm, thanks! I will report this issue too!


    Edit:

    Created! issue #3089
    Thats a sad question.. I recently contacted another forum user and when I questioned him about an alternative to this issue he said: "Yes, switching to Game Maker. "

    For me ... solutions like "Use alpha channel" or "set the transparent color as close as possible to the color of the backround where the object is placed" is a way of masking the real problem.
    wel... let's wait

  10. #20
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Android Export Module (Steam)

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    Quote Originally Posted by DaveC View Post
    for me.. on my Galaxy S4 I can't see anything wrong with the display unfortunately. I think someone from CT might have to chime in.. maybe post a bug report on the bug tracker.
    Can you send me a image from you game running in Galaxy S4? You use alpha channel?

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