Hi again folks..... Well Im having fun learning Fusion2.5, but have run in to a problem that I hope someone can clear up for me.
To help learn F2.5 I have been writing a simple little game for my 6 year old nephew which is based on an angry birds theme.
Now.... the problem is this:
All the crates and bricks etc stack and collide as they should do, but I have noticed that one of the items, a box of TNT wont collide right no matter what I do.
Heres a picture of some of the screen...... error1.jpg
As you can see the TNT sits no problem on the wooden stick.
But the bricks under it...well, what it does is to hit them, and then keep falling while rocking at angles (see this picture) error2.png
so I know that its at least hitting the things, but its not settling.
And finally... the TNT box just goes right through the ground...it does not even stop.
Any ideas as to why this could be happening? The non-hitting the ground thing is very strange because everything hits it and stops...but not the TNT.
One last thing.
I did notice that if I created another active object and turned it in to something (say a small crate or stone etc) then these too ignored the ground and other things...even tho they were all set up exactly the same way and trust me...I have checked and rechecked the settings and can find nothing wrong at all.
So, this has stumped me totally...any help would be appreciated.