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Thread: MFI Bluetooth Gamepad support.

  1. #1
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    craigeatscrayons's Avatar
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    Question MFI Bluetooth Gamepad support.

    Is it possible to detect when a bluetooth gamepad is in use in order to hide the touch controls?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    JHale's Avatar
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    I think you would do it by button press (just guessing though) So if you want the controls to be invisible the player would tap a button on the controller and when he taps the display the buttons reappear

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    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module
    craigeatscrayons's Avatar
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    That is a good suggestion. Thanks!

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Quote Originally Posted by JHale View Post
    I think you would do it by button press (just guessing though) So if you want the controls to be invisible the player would tap a button on the controller and when he taps the display the buttons reappear
    But as Fusion will know if TAP on the touch button or the Gamepad Boton?

    This is one of the things that asked Anders, there is an expression that allows me to read if there is a Gamepad connected. It was another who I asked to use the other buttons of the Gamepad, now serves only button "A" and "B" button.

    Never got answer in the Forum or in the bugbox!

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