I need a way to export large map data with all of the background objects/active objects into one Map Image file for distribution to clients.
This is imperative as maps I am working with are too large to do a screen capture and often I need to show map data to clients who do not have or understand Fusion.
For instance, if someone were to do what I am trying to ask for they would get a result like this from the Frame Editor (where the map is constructed), exported to an image (PNG) for example. => http://www.nesmaps.com/maps/Zelda/Ze...worldMapQ1.png
Is this possible? If not can we make it possible? I rather not take tons of screen shots and stitch them together every time I have to show someone a map, which is pretty often.