I don't want to ask a technical question today, I think I'm fine programming aside. I have heard from alot of other people (Players, Developers, Clickers) that this game is very revolutionary and innovative for the engine.
For those of you guys who are good in this engine (better than me atleast), I have a question, was this game really innovative? It felt cool and amazing playing this game, you know, actual movement in a FNAF game, we've never gotten that before, wonderful way to end the series.
But was it really pushing the limits of the engine? Was this really revolutionary?
Animdude, incase you ever read this, I don't mean to offend you, this game was very fun and was one of the coolest Clickteam games ever. I will be looking forward to his next game.