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Thread: ouya/razor multiplayer and app purchasing and in app purchasing

  1. #1
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    ouya/razor multiplayer and app purchasing and in app purchasing

    Can someone please explain how to set up networking for multiplayer in ouya/razor and how to get the app purchasing and in app purchasing to work ? thanks for listening

  2. #2
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    surely someone has creating a game for the ouya that has multiplayer or has sold games and in game items on the ouya with a game that was made in fusion .

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DaveC's Avatar
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    Your question isn't very specific.. If you try to set it up yourself and you get stuck at a particular point, it might be easier to get help.. otherwise you're asking for someone to take loads of their own time to guide you step by step through a broad subject.

    I think sparkman made some out a related tutorials..

  4. #4
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    yea well if I had any idea where to start I would ask a more specific question on it . I just need to know how to sell games on the market place and sell items inside the games like they do on android devices . And how to connect more then ouya together so they can play together . Im not sure how that unspecific it all sounds like a normal question to me .

  5. #5
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    I mean if i knew how to do that kind of stuff I wouldnt be asking for help .

  6. #6
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
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    I think the IAP is the same for Android. Check out my IAP example: http://community.clickteam.com/threads/90751-IAP-Examples-for-IOS-and-Android

    As far multiplayer.. I really don't know

  7. #7
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    Thanks for the help Perry your awesome .

  8. #8
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    Is that the one that wont give the unicode error in it perry ?

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    DaveC's Avatar
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    When you figure it all out you should write a tutorial bow2me26. I've never used Ouya because the platform was dead before it was even released.

  10. #10
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
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    Perry's Avatar
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    ok, back..

    I had with my previous install, some weird Unicode error..
    I am wondering if that's why you are running into an issue...
    Making a new one quick

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