Hey again. I've make an event in the game when it is a collision between player and enemy. When we touch the enemy the sound of "Ouch" should be played like "Ouch, ouch, ouch, ouch..." (looping this long as we touch the enemy). But in my game there is "O-O-O-O-O..." and finally "ouch" after I finish touching the enemy. How to make it work?