User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13

Thread: Stable and coordinate movements to let players speedrun

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Sparckman's Avatar
    Join Date
    Feb 2011
    Location
    Planet of the Kangaroos
    Posts
    1,423
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Hi there Faber
    WOA schrodinger makes awesome examples.

    Here is another approach to type of movement - this minimalist way lol -
    Exemple motor path mouvement_rev.mfa

  2. #12
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module

    Join Date
    Dec 2008
    Location
    Italy
    Posts
    404
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Hi Sparckman!
    The download link doesn't work, can you fix it? Thanks!

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
    schrodinger's Avatar
    Join Date
    Nov 2014
    Posts
    3,155
    Mentioned
    27 Post(s)
    Tagged
    1 Thread(s)
    Thanks guys, glad it was useful

    Downside of this "timeline" approach (beside writing down all timed positions.. )
    is that it could be a little tricky setting up a constant speed for objects,
    unless they move in straight 90░ directions - that would ease this issue a lot simply moving at fixed distances x time-
    you'll have to do some additional calculations on angles to aptly set start-end positions and get constant speed.

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Pick Instances at same coordinate?
    By King_Cool in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 24th April 2013, 11:21 AM
  2. set coordinate expression bug
    By SoftWarewolf in forum SWF/Flash Export Module Version 2.0
    Replies: 3
    Last Post: 11th May 2010, 09:42 PM
  3. Look at Coordinate without having an object
    By IY5 in forum Multimedia Fusion 2 - Technical Support
    Replies: 9
    Last Post: 2nd February 2010, 02:32 AM
  4. Isometric X Y Coordinate Help
    By netninja in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 18th November 2009, 12:07 AM
  5. Coordinate to test?
    By BrandonC in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 26th August 2006, 10:05 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •