So not long ago, I inquired on how to make a custom 8 directional movement for a project I'm working on, and a scholarly gentleman helped me out on some pointers! Only, now I'm needing to figure out how to incorporate a custom projectile movement which will raise and fall based on altitudes of what's firing versus what's being fired at (said altitudes stored in an Alterable Value of course).
So now I need to have an altitude check that will also affect projectile speed (like, if something's shooting straight up, then there should be no X or Y speed for example) and be able to calculate how much to gradually lift or drop said projectile in order to hit whatever's being aimed at.