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Thread: Physics Collision shape of image update?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    Physics Collision shape of image update?

    Hello again my friends.....

    I have a problem with physics collision on shape image.

    When I change the frame of the image, the collision shape still on the first image. I need to update this to the current frame, there is possibility?

    Best regards

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    As the help file says "Clickteam Fusion 2.5 analyses the shape of the first image of the object, and converts it into a shape that can be understood by Box2D",

    I've tried to put my different shape collision in different animations (so it would be the first image of the animation), then change animation sequence instead of change frame.

    But nothing changes.....seens that Fusion get the first showing image of the object on the start of frame....

    there is no way to change this??? I've tried to remove the object to physics world and add it again....but it wont work.....

    We just need a Action like "update physics collision body"

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    paobrasil's Avatar
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    EDIT:

    I solved this creating a lot of different actives in the same qualifier....this is the onlye solution that I've got

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