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Thread: Is this lighting possible in fusion?

  1. #1
    Clicker Multimedia Fusion 2
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    Red face Is this lighting possible in fusion?

    http://store.steampowered.com/app/209190/

    Is there any way to do this in clickteam fusion?

  2. #2
    Clicker Fusion 2.5 DeveloperHTML5 Export Module
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    Yes you can do that

  3. #3
    Clicker Multimedia Fusion 2
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    bu... how?

  4. #4
    Clicker Multimedia Fusion 2
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    Thank you Zonacas =)

    ...but I agree with your sad face... I think... I'll be moving on to Gamemaker after this project is done...

  5. #5
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Patrice's Avatar
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    There is so many solutions do to this...
    Try this : https://www.dropbox.com/s/ip36ucyhjt...hadow.mfa?dl=0

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
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    Here are some additional examples:

    a recent shader by MuddyMole:
    http://community.clickteam.com/threads/93069-Shadow-caster-Pixel-Shader
    (single lightsource)

    some different solutions in this thread:
    http://community.clickteam.com/threads/93555-Realistic-discovering-rooms-and-vision
    checkout Sumo's example at the end of page 1
    and my example in the last post of the thread
    (single lightsource in the examples - but possibly more)


    yet another example by Muddymole, with Surface object:
    http://www.sketchy.co.nf/downloads/PolygonShadows.mfa

  7. #7
    Clickteam Clickteam
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    Quote Originally Posted by Zonacas View Post
    We need an object, that it makes everything easier
    Fusion takes a lot of the sting out of programming, but sometimes you still need to make your own functionality with events and objects yourself! There are a tonne of examples on how to achieve this effect, I'm sure you can use them to make this work in your projects

  8. #8
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    The lack of a lighting feature is kind of weird to me. One of the items sold in the clickteam store is Auto Tile Gen, which creates background textures made with dynamic lighting data. How would I use the dynamic lighting functionality inside Clickteam Fusion 2.5 to fully use this aspect of Auto Tile Gen tiles?

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