I am making a "Flappy bird" kind of game (its a game where the player is always moving and have to jump over obstacles spawning from the right and moving towards left). The player is never moving horizontally, the obstacles are.
Im having some small issues where the graphics being very unclear when they move. Some of my graphics are balloons that affects the player somehow. Here is an example:
(in my project, this is 16 PNG images, and not a gif)
Now to the problem.. The movement speed of objects are between 2 and 20 pixels. As the movement increases, its getting very hard to see what kind of balloons you hit. The balloon above is easy to recognize because its the only black one, but I have 4 different blue balloons. They have 4 different icons (instead of the skull) and a different text bellow. At some point the text is impossible to read, but later the icon is totally unrecognizable aswell.
Does anyone know any tips for having a smoother movement?? Any settings I can turn on/off?? Any adjustments I can do to my graphics?? Or is it impossible to avoid?? Would it help with a better screen??