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Thread: Physics Engine and rope chain problem.

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    Clicker Fusion 2.5 DeveloperiOS Export ModuleUnicode Add-on
    daryuss's Avatar
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    Physics Engine and rope chain problem.

    Hi Click Team's friends.
    Thanks to Sparckman, I discovered the function Psichics Engine to make games like Pitfall and Jungle Hunt, where sprites stick to the liana.

    attach2.png

    But I can not get the results I want:
    -I wish that the rope did not stop ever.
    -The sprite attaches colliding at any item of liana and remains attached to the item that has collided.
    -When the sprite is attached to the liana, it continues to move with its movement without stopping.
    -When the sprite is detached from the liana, always jumps up.

    This is the video that I would get the result:


    To understand what I would get, download my tutorial here!

    Thanks in advance to those who can help me!

  2. #2
    Clicker Fusion 2.5 DeveloperiOS Export ModuleUnicode Add-on
    daryuss's Avatar
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    Ps: for movement I mean swinging of liana (it never would stop for gravity and density effect!)

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