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Thread: Few questions about simulation in xcode

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)
    evi1ove's Avatar
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    Question Few questions about simulation in xcode

    Hello guys,
    I have several questions concerning testing of my own game at IPhone/IPad:
    1) I have lost a part of pictures. Where should I keep them for xcode could see them?
    2) Xcode chooses wrong orientation. How can I set the right way? My game is vertical, but after simulation, xcode choosed horizontal orientation.
    3) After simulation in xcode how can I save my game to IPhone/IPad?

  2. #2
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    1. Not sure what you mean. Can you try to explain this better?
    2. You can change the properties of your project in Fusion2.5. It is under the last tab. I believe you can also change the simulator properties in the top line menu on Mac.
    3. if you have a device plugged in and run your project in Xcode, it will install a temporary version of your app. Otherwise, you can build an ipa file by going to Project > Archive. I think you need a developer account as well.

  3. #3
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
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    This is a guide that I wrote to successfully port your Fusion app to iOS and download it to your iOS device for free.

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)
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    Thank you!

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)
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    Quote Originally Posted by mobichan View Post
    1. Not sure what you mean. Can you try to explain this better?
    2. You can change the properties of your project in Fusion2.5. It is under the last tab. I believe you can also change the simulator properties in the top line menu on Mac.
    3. if you have a device plugged in and run your project in Xcode, it will install a temporary version of your app. Otherwise, you can build an ipa file by going to Project > Archive. I think you need a developer account as well.
    1. All graphic elements that I use (squares, lines, circles, arrows) I have created using "Active" and "xcode building" can see them. But when I use "Picture" in the game xcode can't see it.

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