I am not familiar with networking and was wondering what Fusion Dev 2.5 is capable of..
My RPG is a pokemon like movement featuring resource gathering (aka wood, rock) and crafting from your inventory. At best I would like a server system similar to Runescape although LAN would also be nice.
I have read posts mainly stating Lacewing was good to use but how many players would a hosted server be capable of holding? The game holds a pretty heavy amount of code although on screen all you are able to see is the player, gui (inv, crafting), enemys and resources.
Thankyou. I'm also interested in engines that are for sale using clickteam