Is ogg compression now working with the iOS Export Module in F2.5 Build 288.2?
My Android app is 28MB and the same app exported to iOS is 91MB which makes me think that ogg compression doesn't work in the iOS exporter. I need to add a lot more audio to my project and I want to keep the app size below 100MB, which I can do with Android but I'm practically up to the limit in iOS.
Is there anything I can do to make the iOS app size about the same as the Android app?
I checked that simflares feature request was closed 6 months ago, and Yves reported that OGG is now supported in build 287.3 and I remember reporting on the forum that my iOS app file sizes had dramatically decreased after trying out that build. However, having OGG support in that build unfortunately incurred long loading times. In my app there was a very long 20 second pause before the audio started.