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Thread: I created a line of sight function that works with multiple enemies.

  1. #1
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    I created a line of sight function that works with multiple enemies.

    It works with multiple enemies whether they were placed in the frame or created by code. Only 41 lines long(a good 10 of them are irrelevant, and just allow you to create enemies by pressing buttons, and the rest control the built in movements). The game remembers who saw the player, and it has adjustable fields of view. I plan on expanding it later, and including pathfinding so the enemy can go to the players last know location and search for him. But for now if you need a line of sight mechanic, this should do. Enjoy
    Attached files Attached files

  2. #2
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    nivram's Avatar
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    The link:
    Invalid Attachment specified. If you followed a valid link, please notify the administrator.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    PlasmaVoid's Avatar
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    Thats odd, i was able to download it just fine.

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    please make a tutorial video for dumb people like me!! :/

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