Hello, *PROJECT RENAMED TO NIGHTKEEP.
I am creating 2D free roaming platformer inspired by NES games and metroidvania genre.
I am not programmer, I do not know binaries and I can't code (but HTML, sigh outdated). CTF allows me to put events together and does the job instead of me. I was able to create this because Clickteam Fusion does not require any programming skills or knowledge. And with great help from community that helped me greatly over time to get know CTF app better. (also thanks to everyone from clickconverse, they explained me a lot of CTF functions, how they work, etc.).
Free roaming 2D world in hand crafted pixels.
Changeable weapons like dagger, meat chopper or machina, the latest invention of Goblin workshop
Proper translation will require more work.
9 special relics, some are required to pass further, some are optional.
Collectable powerups which will perma boost your stat.
Hidden secret areas and treasures (breakable walls, push a crate to a specific point, which will trigger... etc.)
Leveling up, you can force your own progress by exp gain (till the next trap).
Rogue-like elements and NES play style.
Also at steamgreenlight concepts, http://steamcommunity.com/sharedfile.../?id=579353134
Sorry for my English. It's early wip engine test (not bug checked)