I'm currently in a state in life where I just can't put any time into my huge project "Super Mario Bros. Fusion" and as such I would gladly pay other experienced scripters for their time.
It's not any "hard" things I require but rather some time consuming, perhaps not even that time consuming for experienced scripters.
What I need help with is mainly enemy behavior and they need to be as similar as possible to their real counterparts.
The enemies I need help with is mainly NES enemies and as such they aren't very advanced.
Some enemies also need to have specific "toggles" which are used when they are in a certain distance to the player, ledges and such.
All enemies that I script also need to work in huge numbers, for example one to ten different enemies of the same type at the same screen.
If you are interested in this feel free to write me back in this thread or send me a PM for more details about what I need help with.
If everything goes well I will send an CTF-file that includes the "player object", "enemy object" together with a frame of graphics consisting of three interactable "floor"-objects (one static active object, one jump-through object and the usual static background object).
I will also include a text file where I describe in detail how the enemy should work.
When everything works as intended you can contact me and later send me the CTF-file and if everything works correctly you will get paid for the work.
As I won't earn any money on this project I won't be able to pay any large sums of money for your work, as such this should only be seen as a bonus income.
Depending on the complexity of the enemy a simple enemy would give you around 12 USD and a very complex enemy could give up to 60 USD.