I'm near to finish
Binary Board object
which is similar to binary object, but based on vectors and much faster,
Binary Bitmap object
(based on Surface Object sample), which can load RGB (with or without alpha channel) bitmap from (32 bit to 2 bit of color depth) or raw image with RGBA channel,
which manipulate binary code (some function is called pattern bits so it can convert values for e.g. 5 bits to 8 bits when user needs to convert RGB565 palette) and allows value to shift left and right, store and read flags in any value, supports half floating point value conversion, which occupying 2 Bytes instead of 4 Bytes, so it's good for transfering floating point data.
I know that maybe it isn't thing which would be expected here, but I think it's best to manipulate data on fast RAM than on HDD.
I hope that now data processing like image converting should be easier with that.
If these things exists already - no problem, I can stop develop it however like I said, it's in 90% stage of finish
I'm also planning to make them open-source to let people learn from it