Hey!

I'm trying to create a simple dodging game. The player can go to 4 set locations on the screen whilst objects fly past them. They simply move around between these 4 points to avoid said objects.
Is there any way to make the object "wobble" when it goes from fast-speed to no-speed? Not the whole object, but just morphing the object a little, as if it were made of Jelly.

Thanks.