That title I made is the best way to describe it, because it's kind of hard to explain, I've made screenshots of what I'm talking about.
bandicam 2016-02-23 17-51-21-440.png
Seems like a normal hud right? Ok, let's go a bit to the right
bandicam 2016-02-23 17-51-49-282.png
Bit more to show you the real problem
bandicam 2016-02-23 17-51-53-052.png
You get it
bandicam 2016-02-23 17-51-59-479.png
So how do I make these images stick exactly? Like, to where they don't move as the player moves. If it helps, these images are actives. (Explained in the title somewhat)
Might seem like theres an obvious or easy solution, maybe I haven't tried enough solutions and it's been a while since I've used the engine.