It's a while since this post wast last active, so I don't know if anyone will see it now, schrodinger or anyone.
The code above has been really useful... but: Can I add a part, which could allow this "instance vs instance attack" with minions with "consume"- type attack to kill another instance and to create a corpse, which will be glued to the consuming minions, following it until the corpse's timer runs out and the corpse destroys itself?
It is a decorative matter, so it's not impossible to leave out, but it would look really good. I have made corpses to follow a minion with consume ability, but I'd need the attack itself to work before that, creating the right kind of corpse to follow the right attacker. Otherwise they will spawn on wrong minion and look stupid, "jumping" from one place to another when the minion dies and the corpse gets spawned on another attacker far from the one actually killing the consumed minion.
My English has not improved a lot since the last time. Sorry for that, and for the complicated post about the problem.